agents
Talk time
Talk time is the total time an agent spends actually connected and speaking with contacts, separate from waiting, paused, or wrap-up time.
Talk time is exactly what it sounds like: the total minutes an agent spends connected to and speaking with a contact on the phone. It does not include the time they wait in ready state for a call, the time they sit in not ready, or the seconds they spend on wrap up after the call ends.
Keeping talk time as its own number matters because it is the part of the shift that creates value. A long talk time is not automatically good or bad. On a sales floor, more talk time often means more chances to close. On a quick-verification campaign, very long talk time might mean agents are stuck on calls that should have ended sooner.
Talk time versus handle time
People mix up talk time with average handle time, but they are different. Handle time is talk time plus any hold and wrap-up work tied to that one call. So a call with two minutes of talking and one minute of note-taking has three minutes of handle time but only two minutes of talk time. Reporting both tells you whether your after-call work is heavier than it should be.
Talk time is also the core input to occupancy. To get occupancy, you take an agent's talk time across an agent session, add necessary wrap-up, and divide by their total logged-in time. If talk time is low but logged-in hours are high, your agents are spending the shift waiting rather than talking, which usually points to thin leads or overly cautious dialer pacing.
When you compare agents, look at talk time next to their results, not on its own. One agent might log huge talk time and close very little, which can mean they are great at conversation but weak at steering toward a yes. Another might run short, efficient calls with a high close rate. Neither number is the whole story by itself. Pairing talk time with the disposition mix and outcomes turns it from a raw stopwatch reading into something you can actually coach against. And remember that talk time only counts connected, two-way audio: time the agent spends in not ready or waiting in ready state for the next call never lands in the talk-time bucket, which is exactly why it is worth tracking separately.
Related terms
Agent session
The stretch of time from when an agent logs in to when they log out, during which VICIdial tracks every call, pause, and status change they make.
Average handle time (AHT)
Average handle time, or AHT, is the mean time an agent spends per call, including talk time plus any after-call wrap-up work.
Not ready
Not ready is any agent state where they are logged in but unavailable for a new call, such as during wrap-up, a break, or a manual pause.
Occupancy
Occupancy is the share of an agent's logged-in time spent actively working calls, including talk and necessary wrap-up, rather than waiting idle.
Wrap-up
Wrap-up is the short stretch right after a call ends when the agent finishes notes, sets a disposition, and gets ready before the next call comes in.